Fleet coordination · In development

Plan every path.
Clear every conflict.
Move as one fleet.

Aerqon Fleet is a coordination system for fleets of autonomous robots and drones — it plans each machine's path, keeps the whole swarm clear of collisions, and coordinates every unit toward one shared goal.

1
shared picture of the whole fleet
0
collisions — the goal deconfliction is built to hold
N
machines, coordinated as one
aerqon fleet · coordination view
OBSTACLE rerouted
5
units
3
tasks
1
conflicts cleared
0
collisions
Fleet steady
Interactive preview · concept render, simulated fleet · pick a scenario
What it is

Plan every path, clear every conflict, move as one fleet.

A single machine can follow a route on its own. A fleet cannot — the hard part is many robots and drones sharing one space without colliding while still getting the job done. Aerqon Fleet builds a shared, live picture of the space and every unit in it, plans each machine's path toward the mission, predicts where paths would cross and keeps them clear, and coordinates the whole swarm as conditions change. It is built for civilian, industrial fleets — operators that run many machines at once across warehousing and fulfilment floors, depot yards, inspection sites, farms and last-mile delivery. A person sets the mission and can stop the fleet at any time.

The product · four jobs

From many separate machines to one coordinated fleet.

01 Model

A shared picture

Build one live model of the operating area and every robot and drone in it — a shared situational picture the whole fleet plans against, like a working digital twin of the space.

02 Plan

A path for each machine

Continuously compute each unit's route toward the mission — the shortest safe way through, updated as the floor, the yard or the airspace changes around it.

03 Deconflict

Keep paths clear

Predict where two paths would cross before they do, and keep every machine clear of other units and of obstacles — collision avoidance across the whole fleet, in real time.

04 Coordinate

Act as one

Allocate tasks across the fleet and re-plan the swarm whenever something changes — a unit drops out, a route closes, a new job arrives — so many machines behave as one.

How it works

Separate machines in, one coordinated fleet out.

Model

Take in each unit's position and state and build one shared, live picture of the whole space.

Situational picture
Plan

Compute each machine's route toward the mission, and keep updating it as conditions change.

Path planning
Deconflict

Predict crossing paths and keep every unit clear of others and of obstacles.

Collision avoidance
Coordinate

Allocate tasks and re-plan the whole swarm so the fleet acts toward one goal.

Fleet-wide
Why coordination, not just autonomy

One robot avoiding a wall is easy. A fleet avoiding each other is the hard part.

Give every machine its own autonomy and they still race for the same doorway, the same aisle, the same patch of sky. Aerqon Fleet looks at all of the planned paths together: where two would meet, it slows one, holds another, or routes a third the long way round — so the fleet stays clear without anyone standing on the brakes.

UNIT AUNIT B conflict predicted B held & routed clear A continues
Naive paths — would cross Rerouted to stay clear Path kept
Why Aerqon Fleet

The machines can already move. Getting them to move together is the problem.

A fleet without coordination

  • Each machine plans only for itself, so two keep meeting at the same choke point and waiting each other out.
  • Avoiding a collision means stopping — throughput drops every time the floor gets busy.
  • When a unit drops out or a route closes, nothing re-plans; a human scrambles to sort it by hand.

With Aerqon Fleet

  • Every path is planned against all the others, so units are kept apart before they ever get close.
  • Conflicts are cleared by rerouting and sequencing, not by slamming on the brakes — the fleet keeps flowing.
  • When anything changes, the whole swarm re-plans at once and keeps working toward the same goal.
Technology · what runs it

Built to scale from a handful of machines to a whole swarm.

Aerqon Fleet is being built on standard cloud and CPU simulation. The heaviest work — rehearsing a whole swarm before it ever moves, and planning and optimising every route at fleet scale — is a GPU workload, so the roadmap moves it onto NVIDIA as fleets grow.

Today · the stack

Standard cloud and CPU simulation

The planning and collision-avoidance algorithms, and small-scale swarm simulations, are being built on ordinary cloud compute. No NVIDIA hardware is in use yet.

Path planningCPU simulationFleet coordination

Standard cloud and CPU simulation today, no NVIDIA in use yet; NVIDIA Isaac, Omniverse, cuOpt and Jetson are the next step.

Company

Built in Nigeria.

Aerqon is an independent software company building Aerqon Fleet. Privately held, in development, and based in Oyo State, Nigeria.

Legal entityAerqon · Nigeria
ProductAerqon Fleet — a coordination system for robot and drone fleets
StageIn development
LocationOyo State, Nigeria
IncorporatedNigeria, 2026
StatusPrivately held · no outside funding
Contactabioye@aerqonai.com
Team
Abioye Ayoola
Founder · sole founder

Designs, builds and runs Aerqon Fleet: the shared world model, the path planner, and the collision-avoidance that keeps a fleet moving as one.

abioye@aerqonai.com

Aerqon Fleet is built by Aerqon, Nigeria.

In development

Bring order to a fleet that has to move together.

Request early access and we'll invite you to map your fleet, plan its paths, and watch Aerqon Fleet keep the swarm clear.